The class object adds an mouse event listener, that object is added to the stage five times and waits to get clicked
custom_class.zip

//The number after the asterisk is the range from which the random number will come
//A random number between 1 and 100, since i’m using an int there will be no .whatever
var randomNumber:int = Math.random()*100;
trace(randomNumber);

/// with a range and I’m told with a better value distribution

var lowVal:int = 100;
var highVal:int = 201;

var randomNumber:int = ( Math.random() * (1+highVal-lowVal) ) + lowVal;

trace(randomNumber);

// import the class
import fl.data.DataProvider;

// create and load some data into the comboBox
// this one is already on the stage but you can also var myCBox:ComboBox = new ComboBox(); etc.
var dp:DataProvider = new DataProvider();
var sortFilters:Array = [ ["value 1", "Label 1"], ["value 2", "Label 2"], ["value 3", "Label 3"], ["value 4", "Label 4"],];

for (var i:uint=0; i < sortFilters.length; i++) {
dp.addItem( { label: sortFilters[i][1], data:sortFilters[i][0] } );
}

myCBox.dataProvider = dp;

// add the listener
myCBox.addEventListener(Event.CHANGE, changeHandler);

function changeHandler(event:Event):void {
whateverYouWantToHappen();
}

When I tried to log in I got this:

ERROR
PTY allocation request failed on channel 0

The only way I could get in was to log in like this:
ssh myusername@myhost “/bin/bash -i”;

After a bit of Googling this was the fix I found that there is a device ptmx that might be missing with this error message. SO:

# /sbin/MAKEDEV -d /dev ptmx

restart ssh

/etc/init.d/sshd restart (reload would work to I would think)

Be warned…. this is probably dangerous, and will probably destroy your computer and kick your dog. You probably shouldn’t do this, but if you want to here is how:

Edit the /etc/auto_master file. You’ll need admin privileges to do this like so: sudo vi /etc/auto_master. All you need to do is comment out the line that starts /home by putting a pound sign (#) in front of it. When you are done, here’s how the file should look:

#
# Automounter master map
#
+auto_master         # Use directory service
/net             -hosts       -nobrowse,nosuid
#/home             auto_home     -nobrowse
/Network/Servers     -fstab
/-              -static

Once you do this, you need to restart your machine.

After googling and trying every solution in excruciating detail none worked. I’m completely convinced the error was related to rebuilding the app with the same name. The first version was already provisioned and running without problem on my phone, if this isn’t your problem then this won’t work for you. But if it is then try it, it worked for me.

Take your .xcodeproj, .pch, main.m, class and .xib files (note not the build directory, not that I’m sure that matters) and dump them in the directory of the provisioned app, Build > Clean All Targets and poof…. it worked.

Here are some of the urls that I tried:

http://vehera.jsn-server7.com/jana/blog/?p=141

http://blog.besiex.com/?p=45

http://iphoneincubator.com/blog/general/your-mobile-device-has-encountered-an-unexpected-error-0xe800003a

http://discussions.apple.com/thread.jspa?threadID=1833723&tstart=0

http://www.24100.net/2009/02/iphone-sdk-mobile-provisioning-0xe800003a-0xe8000001/

.h file

// sensitivity level, 1.0 was way too sensitive 1.1 not enough
#define kAccelerationThreshold 1.07
#define kUpdateInterval (1.0f/10.0f)

@interface MainViewController : UIViewController <UIAccelerometerDelegate> {

.m file

- (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration {

if (fabsf(acceleration.x) > kAccelerationThreshold ||
fabsf(acceleration.y) > kAccelerationThreshold ||
fabsf(acceleration.z) > kAccelerationThreshold ) {

// whatever needs to happen here in this case select a sound and then play it
[self playSound: [self getSelectedSound] ];

}

}

this went in the - (void)viewDidLoad {

UIAccelerometer *accel = [UIAccelerometer sharedAccelerometer];
accel.delegate = self;
accel.updateInterval = kUpdateInterval;

Here it is:

NSString* urlString = [NSString stringWithFormat:@"http://www.tldomain.com/"];
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:urlString]];

#include

int generated = arc4random() % 10;
generated will be an integer between 0 and 10.

or

#import
#import

srandom(time(NULL));
int generated = random() % 10;

Video codecs such as On2 VP6 and Sorenson Spark perform better when the frame width and height use multiples of 16. While you can use any width and height in your encoding settings, non-optimal dimensions can result in poor image quality and reduced frame rate. For the best image quality and playback, you should always use width and height dimensions that use a multiple of 4 (good), 8 (better), or 16 (best). Refer to the following tables to pick dimensions for your layout.
NOTE: Both the native encoding dimensions and the playback dimensions should be a multiple of 16. For example, if you encode your FLV file to use a frame dimension of 320×240, you should scale to a size such as 512×384.
Table 1 - 4:3 Aspect Ratio Sizes

Best (16)
Better (8)

Good (4)

640 x 480
608 x 456
624 x 468

576 x 432
544 x 408
592 x 444

512 x 384
480 x 360
560 x 420

448 x 336
416 x 312
528 x 396

384 x 288
352 x 264
496 x 372

320 x 240
288 x 216
464 x 348

256 x 192
224 x 168
432 x 324

192 x 144
160 x 120
400 x 300

128 x 96

 
368 x 276

 
 
336 x 252

 
 
304 x 228

 
 
272 x 204

 
 
240 x 180

 
 
208 x 156

 

 
176 x 132

 
 
144 x 108

 
 
112 x 84

Table 2 - 16:9 Aspect Ratio Sizes

Best (16)
Better (8)
Good (4)

1280 x 720
1152 x 648

1216 x 684

1024 x 576
896 x 504
1088 x 612

768 x 432
640 x 360
960 x 540

512 x 288
384 x 216
832 x 468

256 x 144
128 x 72
704 x 396

 
 
576 x 324

 
 
448 x 252

 
 
320 x 180

 
 
192 x 108

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