Oct 292009
//create a new loader object and put it on the stage
var slideLoader:Loader=new Loader();
this.addChild(slideLoader);
//load picture into loader object
slideLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, scaleContentForPicture);
slideLoader.load(new URLRequest(“images/tree.jpg”));
//smooth it once loaded
function scaleContentForPicture() {
var smoother_bm=Bitmap(slideLoader.content);
smoother_bm.smoothing=true;
}
Sorry, the comment form is closed at this time.